Showing posts with label VR. Show all posts
Showing posts with label VR. Show all posts

Tuesday, October 4, 2022

VR Gaming — A Stop for Now

 

Photo by XR Expo on Unsplash

Dear Readers,

Thank you for coming here!

 

I have had my Oculus Quest 2 for about a year now. It has given me countless joy and taken up much of my time.

I bought the headset for gaming, which was my primary use in the beginning. And I enjoyed it for the most part.

It was a brand new gaming experience, especially for shooters and flight simulators. The reloading, aiming, firing and movement was just so much more realistic and immersive.

However, the graphics were mostly bad, compared to PC versions. The gaming content was no match either. Worst of all, motion sickness always kicked in after some time.

Therefore, once I started using the headset for movies, it quickly became the preferred option for me.

It could simulate the cinema so well, just with complete control on what to play, screen size, cinema theme, pause, backward/forward etc etc.

However, I have never given up on VR gaming completely. I would take up the headset and start playing from time to time.

I did sweat and feel tired, which was the excuse I gave myself for getting the headset in the first place. 

The problem was that I always felt more tired than I should be, e.g. comparing with similar amount of pure physical activities. Sometimes, I felt that affected my energy level.

So I have decided to put a stop to VR gaming for now. 

My alternative would then be flat-screen gaming. It would be hard for me to go back to the shooters after VR, but strategy games should do.

Till next time!

Tuesday, February 22, 2022

My favorite “4x” scopes — Here I come

Photo by STNGR Industries on Unsplash

Dear Readers,

Thank you for coming here!


I love 4x scope in shooting games.

They just feel right, with balanced magnification and recoil control, which leads to accuracy.

But in VR, it is different.

Target acquisition is so freaking hard with 4x scope. Combined with the shaking, it is almost impossible to perform in the heated firefight.

I tried to keep both eyes open and quickly realized that I need a lot of play time to adopt to it. I can do fairly well with 1x scopes though.

But it is interesting. 

I make it a mission for myself to master it. Maybe it will help with real life shooting as well when I get the chance.

Interesting!

Photo by Kony on Unsplash


Thursday, December 16, 2021

VR starting to make sense

Photo by Scott Webb on Unsplash

Dear Readers,

Thank you for coming here!


It has been about a month since I received the VR headset.

I was playing it daily until the battery ran out for the first few days.

While the experience was largely positive, things like clarity and motion sickness did bother me.

After a few days, I found myself having to make a conscious effort to put it on.

And that made me almost return it.

But I did not, because I procrastinated.

And I started to get busy.

I did not touch the headset for like a week.

And then when I put it on again, the immersion pleasantly surprised me for the 2nd time.

And I started to feel lucky that I had not returned it.

So I started to get really casual about it, playing one or two times a week, depending on my schedule and what I want to do.

Photo by James Yarema on Unsplash

And every single time, I loved the emersion, despite all the problems, like clarity, moisture after like half an hour, etc.

And the little moments that jumped in now and then were particularly satisfying.

For example, I was struggling with different ways of holding the gun (controller) for better aiming and suddenly I got into a position I felt comfortable and familiar with.

And then it came to me that that was exactly how I held a real rifle in the live-fire range in Canada. 

At that time, I was struggling with different awkward positions trying to look through the iron sight and line up the target.

A veteran saw that and came to me, telling me to put the rifle stock against my shoulder and move my head forward along the stock until I could see through the sight, instead of trying to bend my neck sideways like an idiot to press my cheek against the gun.

That worked and I had a good time.

That moment was particularly satisfying for me, not only because it brought back fond memories, but also because this VR thing was so much closer to how things really worked.

I would have never got that experience no matter how much I play flat-screen shooters.

Furthermore, I am also exploring new things, like videos and social interactions.

They are all largely fun and the experiences are remarkable.

Photo by Aaron Burden on Unsplash

I am happy that I did not return the headset and I think I have found a proper way to use it.

Play when I feel like playing it and focus on the immersion and ignore the problems, and meanwhile, wait for the next-gen headsets.

 

Till next time!

Tuesday, November 23, 2021

VR Update 3 — More than just shooters

Photo by Craig Whitehead on Unsplash

Dear Readers,

Thank you for coming here! 


I bought VR for games, particularly for shooters. 

I was not looking at anything else. I did get the experience, which is awesome.

However, as I spent more time in VR, I realized it would not be just for shooters.

Games like Superhot, Beat Saber and even some fitness games are a lot of fun also. 

I do not want to say it, but they could be more fun and engaging than the shooters. 

And they bring more exercises as well, which was also a reason for me to go into VR.

Photo by Jeremy Yap on Unsplash

But it did not just stop there.

Watching videos and movies in VR also blew my mind.

With Apps like BigScreen VR, I could literally feel I am in a big IMAX cinema, probably better.

  • No need to purchase the ticket
  • No need to wait for the timing
  • No need to queue to enter the cinema
  • No noisy or moving people
  • No more uncomfortable seats in some cinemas
  • No risk of catching Covid from the guy/girl next door
  • I can pick any seat I want
  • I can play the movie of my choice
  • I can go back and re-watch what I have missed
  • I can lie down on my bed
  • I can even watch 3D movies
  • You can watch the same movie with your friends in their “Room” or “Yours”
  • ….

Who the hell needs to go to a real cinema again? 

Photo by ShareGrid on Unsplash

But seriously, the Oculus Quest 2 is so unfriendly to people who wear glasses.

I need to get the prescription inserts.

I have just been lazy to get my eye-sight measured. But that has become so clear that it is a must-have.


Till next time!

Tuesday, November 16, 2021

VR — First Experience

Photo by Minh Pham on Unsplash

Dear Readers,

Thank you for coming here!


The Oculus Quest 2 I ordered arrived. 

The experience has been great so far.

1.Unbox

It arrived around noon. I was rushing to finish some work.

But I could not take my mind off it.

Luckily, I could squeeze out one hour in the mid afternoon to do the unboxing.

It was actually smaller and lighter than I had thought. Good!

Upon checking the items, I noticed two potential problems:

  • There was a scratch on the left controller
  • The top of the front cover of the headset wiggled a bit, while the bottom was very solid.

Amazon apparently had a lot of returns, just like Lazmall. So this might be another refurbished returned set.

But I did not care that much as long as it worked fine.

Photo by Vinicius "amnx" Amano on Unsplash

2.Set-up

I read the instructions and watched a few set-up videos very carefully so that I would not do anything stupid.

The instructions suggested to full charge the battery before setting-up.

So I connected it to the charger and went back to work.

In the evening, I had time for the set-up.

It was incredibly easy. 

The headset detected my floor very accurately and the boundary drawing was intuitive and again worked perfectly.

I tried different rooms and drew multiple boundaries. And the headset remembered them all and could switch automatically with no problem.

The mobile app made things much easier as well, especially in the beginning before I got used to the control in VR.

Photo by Remy Gieling on Unsplash

3.Wearing

I encountered none of the worries which I had anticipated.

When I ordered, I worried about whether my glasses would fit and whether my glasses would scratch the headset lenses.

To my surprise, they were no problem at all.

My glasses could just fit into the headset and with the glass spacer provided in the package, my glasses were quite some distance away from the lenses.

So I just started using it, instead of waiting for the rubber spacer which I had originally planed.

But anyway, I guess we would stop caring soon enough after the first time…haha

Photo by XR Expo on Unsplash

4.Experiences

It is mostly great!

Being able to see the VR world as I moved and interact with objects by physically moving my hands, as opposed to click some buttons on keyboard felt superb!

And I was really surprised how well the tracking was, evening the movement.

When I walked in the real world, I moved in the VR world. 

Man! At that point, I really wanted a big house.

But mostly, I needed to use the controller to move around. Otherwise, I would keeping hitting the walls…

Also, bear in the mind that this was just the “starters”, like some “first contract” to introduce me to how things would work in VR. 

I have not gone into the serious gaming yet. That would be another separate post.

Photo by Gabriel Santiago on Unsplash

5.Concerns so far

The big problem was really clarity.

Clarity was so easily ruined with glasses. 

  • I would very often dirty my classes just by putting on the headset, because the glasses got squeezed and touched my eyebrow etc. 
  • Sweeting would make that so much worse. 

So after some play time, even in air-conditioned rooms, I usually had blurry pictures, sometimes to a point that I could not tell a person from a pillar. And I would be emptying a whole mag on a pillar while the enemy came up on me from behind.

I guess I would probably need to get some prescription inserts if I really want to make this work.

The another problem is motion sickness.

After playing games or even watching some videos, I just do not feel comfortable, especially in the stomach.

But I have not given up yet. I guess it would take some getting used to.

Photo by James Yarema on Unsplash

In the end

All in all, VR is a great piece of tech. 

And thanks to Oculus for bringing it to the convenience level and pricing level of the Quest 2, so that more people can enjoy it.

However, it is not perfect. None of the headsets available right now is.

And I am still disappointed how slowly the hardware is developing.

But hope is there. I look forward to the hardware to come and the experiences they will bring.


Till next time!

Thursday, October 14, 2021

VR Update

 

Photo by Markus Winkler on Unsplash

Dear Readers,

Thank you for coming here!


This is going to be a quick one.

The work right now is a bit overwhelming. But I also fully recognize that I could have been more efficient and effective in many areas.

I guess productivity recovery just takes time, probably longer than I thought.

So really, try not to allow yourself to be idle.

Photo by Lux Interaction on Unsplash

Waves of VR headsets incoming

From today till Oct 28, there will be 3 VR headsets to be announced/released. Unfortunately, we are talking about US time.

  • Oct 14 — HTC
  • Oct 21 — Varjo
  • Oct 28 — Facebook

Right now, I am really just looking at stand-alone VR headsets. I do not plan to get a PC just for VR. 

Also, simplicity in set-up will also take a lot consideration.

Right now, it is really just Oculus Quest 2 that fits the requirements.

Hopefully, we will have more options after this month.

Looking forward!

I really see myself taking the first try at gaming and exercising at the same time!

Stay tuned!


Till next time!

Tuesday, October 5, 2021

I have a dream …

Photo by Jimi Malmberg on Unsplash

Dear Readers,

Thank you for coming here! 


I have a dream that I can exercise and play games at the same time.

Apparently, mouse and keyboard is not going to cut it.

VR/AR seems promising, but they have progressed so slowly over the years.

I checked them out like 4 years back and decided to wait…

Recently, I checked them out again and it seems they are acceptable now.

The headsets are affordable enough now and maybe even more importantly, light/comfortable/flexible enough now. 

The graphics is acceptable too, for most PCVR titles. For Quest titles, it depends.

The control, as I heard from a friend, is good enough to be enjoyable now.

Most importantly, there are a vast pool of titles for our selection now, with a few “close to perfection” ones, like “Half-Life: Alyx”.

From Internet

Seriously, I am hooked. 

I think it is high time I get some exercise now. 

The headset I am looking at now is Oculus Quest 2.

The only things that hold me back:

  1. Busy schedule now with this extra work commitment
  2. Rumors about Oculus Quest Pro being announced on 28th Oct

I want to wait to see what Facebook has to offer. 

And my commitment should end shortly after that too, before it picks up again, leaving me the time to enjoy it.

If I do that, you guys can surely hear me sharing my experiences in this blog. I am just worried that I will share too much and bore you.

From Internet

By the way, I have watched Free Guy, as promised a while ago.

It is so disappointing to see that people still play the game in front of their desk with mice's and keyboards, in the age of AI!

Guys, you need to up your game!


Till next time!